| [bcf653] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
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 | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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| [45ef76] | 8 | /*
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 | 9 |  * LineUnittest.cpp
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 | 10 |  *
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 | 11 |  *  Created on: May 27, 2010
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 | 12 |  *      Author: crueger
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 | 13 |  */
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 | 14 | 
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| [bf3817] | 15 | // include config.h
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 | 16 | #ifdef HAVE_CONFIG_H
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 | 17 | #include <config.h>
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 | 18 | #endif
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 | 19 | 
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| [45ef76] | 20 | 
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| [bf4b9f] | 21 | #include "Exceptions.hpp"
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 | 22 | #include "Vector.hpp"
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| [45ef76] | 23 | 
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 | 24 | #include <cppunit/CompilerOutputter.h>
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 | 25 | #include <cppunit/extensions/TestFactoryRegistry.h>
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 | 26 | #include <cppunit/ui/text/TestRunner.h>
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 | 27 | 
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 | 28 | #include <iostream>
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| [3dcb1f] | 29 | #include <cmath>
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| [45ef76] | 30 | 
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| [f89024] | 31 | #include "LineUnitTest.hpp"
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| [45ef76] | 32 | 
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 | 33 | #ifdef HAVE_TESTRUNNER
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 | 34 | #include "UnitTestMain.hpp"
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 | 35 | #endif /*HAVE_TESTRUNNER*/
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 | 36 | 
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 | 37 | CPPUNIT_TEST_SUITE_REGISTRATION( LineUnittest );
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 | 38 | 
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 | 39 | void LineUnittest::setUp(){
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 | 40 |   // three lines along the axes
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| [407782] | 41 |   la1 = new Line(zeroVec,unitVec[0]);
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 | 42 |   la2 = new Line(zeroVec,unitVec[1]);
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 | 43 |   la3 = new Line(zeroVec,unitVec[2]);
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| [45ef76] | 44 | 
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 | 45 |   // the lines along the planes defined by two coordinate axes
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| [407782] | 46 |   lp1 = new Line(unitVec[0],unitVec[0]-unitVec[1]);
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 | 47 |   lp2 = new Line(unitVec[1],unitVec[1]-unitVec[2]);
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 | 48 |   lp3 = new Line(unitVec[2],unitVec[2]-unitVec[0]);
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| [45ef76] | 49 | }
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 | 50 | void LineUnittest::tearDown(){
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 | 51 |   delete la1;
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 | 52 |   delete la2;
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 | 53 |   delete la3;
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 | 54 | 
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 | 55 |   delete lp1;
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 | 56 |   delete lp2;
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 | 57 |   delete lp3;
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 | 58 | }
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 | 59 | 
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 | 60 | void LineUnittest::constructionErrorTest(){
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 | 61 |   // test some constructions
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 | 62 | 
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 | 63 |   // direction+origin should never fail
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| [407782] | 64 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[0]));
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 | 65 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[1]));
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 | 66 |   CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[2]));
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| [45ef76] | 67 | 
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 | 68 |   // two points fails if both points are the same
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| [407782] | 69 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],unitVec[1]));
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 | 70 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],unitVec[2]));
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 | 71 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],unitVec[0]));
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| [45ef76] | 72 |   // for zerovectors
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| [407782] | 73 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],zeroVec));
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 | 74 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],zeroVec));
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 | 75 |   CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],zeroVec));
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| [45ef76] | 76 |   // now we pass two times the same point
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 | 77 |   CPPUNIT_ASSERT_THROW(makeLineThrough(zeroVec,zeroVec),LinearDependenceException);
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| [407782] | 78 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[0],unitVec[0]),LinearDependenceException);
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 | 79 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[1],unitVec[1]),LinearDependenceException);
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 | 80 |   CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[2],unitVec[2]),LinearDependenceException);
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| [45ef76] | 81 | 
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 | 82 | }
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 | 83 | 
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 | 84 | bool testDirection(const Vector &dir1,const Vector &dir2){
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 | 85 |   return (dir1==dir2) || (dir1==-1*dir2);
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 | 86 | }
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 | 87 | 
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 | 88 | void LineUnittest::constructionResultTest(){
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 | 89 |   // test all directions
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| [407782] | 90 |   CPPUNIT_ASSERT(testDirection(la1->getDirection(),unitVec[0]));
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 | 91 |   CPPUNIT_ASSERT(testDirection(la2->getDirection(),unitVec[1]));
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 | 92 |   CPPUNIT_ASSERT(testDirection(la3->getDirection(),unitVec[2]));
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| [45ef76] | 93 | 
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 | 94 |   // test origins
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 | 95 |   CPPUNIT_ASSERT_EQUAL(la1->getOrigin(),zeroVec);
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 | 96 |   CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec);
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 | 97 |   CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec);
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 | 98 | 
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 | 99 |   // test if desired points are on the lines
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 | 100 |   CPPUNIT_ASSERT(la1->isContained(zeroVec));
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 | 101 |   CPPUNIT_ASSERT(la2->isContained(zeroVec));
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 | 102 |   CPPUNIT_ASSERT(la3->isContained(zeroVec));
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 | 103 | 
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| [407782] | 104 |   CPPUNIT_ASSERT(la1->isContained(unitVec[0]));
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 | 105 |   CPPUNIT_ASSERT(la2->isContained(unitVec[1]));
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 | 106 |   CPPUNIT_ASSERT(la3->isContained(unitVec[2]));
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| [45ef76] | 107 | 
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| [407782] | 108 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]));
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 | 109 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]));
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 | 110 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]));
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| [45ef76] | 111 | 
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| [407782] | 112 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[1]));
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 | 113 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[2]));
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 | 114 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[0]));
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| [45ef76] | 115 | }
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 | 116 | 
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 | 117 | void LineUnittest::isContainedTest(){
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 | 118 |   // Zerovector on the axes lines
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 | 119 |   CPPUNIT_ASSERT(la1->isContained(zeroVec));
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 | 120 |   CPPUNIT_ASSERT(la2->isContained(zeroVec));
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 | 121 |   CPPUNIT_ASSERT(la3->isContained(zeroVec));
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 | 122 | 
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 | 123 |   // multiples of the second support vector
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| [407782] | 124 |   CPPUNIT_ASSERT(la1->isContained(unitVec[0]));
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 | 125 |   CPPUNIT_ASSERT(la2->isContained(unitVec[1]));
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 | 126 |   CPPUNIT_ASSERT(la3->isContained(unitVec[2]));
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| [45ef76] | 127 | 
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| [407782] | 128 |   CPPUNIT_ASSERT(la1->isContained(2*unitVec[0]));
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 | 129 |   CPPUNIT_ASSERT(la2->isContained(2*unitVec[1]));
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 | 130 |   CPPUNIT_ASSERT(la3->isContained(2*unitVec[2]));
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| [45ef76] | 131 | 
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| [407782] | 132 |   CPPUNIT_ASSERT(la1->isContained(3*unitVec[0]));
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 | 133 |   CPPUNIT_ASSERT(la2->isContained(3*unitVec[1]));
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 | 134 |   CPPUNIT_ASSERT(la3->isContained(3*unitVec[2]));
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| [45ef76] | 135 | 
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 | 136 |   // negative multiples
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| [407782] | 137 |   CPPUNIT_ASSERT(la1->isContained(-1*unitVec[0]));
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 | 138 |   CPPUNIT_ASSERT(la2->isContained(-1*unitVec[1]));
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 | 139 |   CPPUNIT_ASSERT(la3->isContained(-1*unitVec[2]));
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| [45ef76] | 140 | 
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| [407782] | 141 |   CPPUNIT_ASSERT(la1->isContained(-2*unitVec[0]));
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 | 142 |   CPPUNIT_ASSERT(la2->isContained(-2*unitVec[1]));
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 | 143 |   CPPUNIT_ASSERT(la3->isContained(-2*unitVec[2]));
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| [45ef76] | 144 | 
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 | 145 |   // points that should not be on the lines
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| [407782] | 146 |   CPPUNIT_ASSERT(!la1->isContained(unitVec[1]));
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 | 147 |   CPPUNIT_ASSERT(!la2->isContained(unitVec[2]));
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 | 148 |   CPPUNIT_ASSERT(!la3->isContained(unitVec[0]));
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| [45ef76] | 149 | 
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| [407782] | 150 |   CPPUNIT_ASSERT(!la1->isContained(2*unitVec[1]));
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 | 151 |   CPPUNIT_ASSERT(!la2->isContained(2*unitVec[2]));
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 | 152 |   CPPUNIT_ASSERT(!la3->isContained(2*unitVec[0]));
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| [45ef76] | 153 | 
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| [407782] | 154 |   CPPUNIT_ASSERT(!la1->isContained(-1*unitVec[1]));
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 | 155 |   CPPUNIT_ASSERT(!la2->isContained(-1*unitVec[2]));
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 | 156 |   CPPUNIT_ASSERT(!la3->isContained(-1*unitVec[0]));
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| [45ef76] | 157 | 
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 | 158 |   // For the plane lines
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| [407782] | 159 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]));
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 | 160 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]));
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 | 161 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]));
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| [45ef76] | 162 | 
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| [407782] | 163 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[1]));
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 | 164 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[2]));
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 | 165 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[0]));
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| [45ef76] | 166 | 
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| [407782] | 167 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]+2*(unitVec[0]-unitVec[1])));
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 | 168 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]+2*(unitVec[1]-unitVec[2])));
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 | 169 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]+2*(unitVec[2]-unitVec[0])));
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| [45ef76] | 170 | 
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| [407782] | 171 |   CPPUNIT_ASSERT(lp1->isContained(unitVec[0]-2*(unitVec[0]-unitVec[1])));
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 | 172 |   CPPUNIT_ASSERT(lp2->isContained(unitVec[1]-2*(unitVec[1]-unitVec[2])));
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 | 173 |   CPPUNIT_ASSERT(lp3->isContained(unitVec[2]-2*(unitVec[2]-unitVec[0])));
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| [45ef76] | 174 | }
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 | 175 | 
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 | 176 | void LineUnittest::intersectionTest(){
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 | 177 |   Vector fixture;
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 | 178 | 
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 | 179 |   // intersection of the axis lines
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 | 180 |   fixture = la1->getIntersection(*la2);
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 | 181 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 182 |   fixture = la2->getIntersection(*la3);
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 | 183 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 184 |   fixture = la3->getIntersection(*la1);
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 | 185 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 186 | 
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 | 187 |   // axes and plane lines
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 | 188 |   fixture = la1->getIntersection(*lp1);
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| [407782] | 189 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [45ef76] | 190 |   fixture = la2->getIntersection(*lp2);
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| [407782] | 191 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [45ef76] | 192 |   fixture = la3->getIntersection(*lp3);
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| [407782] | 193 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [45ef76] | 194 | 
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 | 195 |   fixture = la1->getIntersection(*lp3);
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| [407782] | 196 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [45ef76] | 197 |   fixture = la2->getIntersection(*lp1);
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| [407782] | 198 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [45ef76] | 199 |   fixture = la3->getIntersection(*lp2);
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| [407782] | 200 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [45ef76] | 201 | 
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 | 202 |   // two plane lines
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 | 203 |   fixture = lp1->getIntersection(*lp2);
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| [407782] | 204 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [45ef76] | 205 |   fixture = lp2->getIntersection(*lp3);
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| [407782] | 206 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [45ef76] | 207 |   fixture = lp3->getIntersection(*lp1);
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| [407782] | 208 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [45ef76] | 209 | 
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 | 210 |   // When we have two times the same line, we check if the point is on the line
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 | 211 |   fixture = la1->getIntersection(*la1);
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 | 212 |   CPPUNIT_ASSERT(la1->isContained(fixture));
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 | 213 |   fixture = la2->getIntersection(*la2);
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 | 214 |   CPPUNIT_ASSERT(la2->isContained(fixture));
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 | 215 |   fixture = la3->getIntersection(*la3);
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 | 216 |   CPPUNIT_ASSERT(la3->isContained(fixture));
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 | 217 | 
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 | 218 |   fixture = lp1->getIntersection(*lp1);
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 | 219 |   CPPUNIT_ASSERT(lp1->isContained(fixture));
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 | 220 |   fixture = lp2->getIntersection(*lp2);
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 | 221 |   CPPUNIT_ASSERT(lp2->isContained(fixture));
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 | 222 |   fixture = lp3->getIntersection(*lp3);
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 | 223 |   CPPUNIT_ASSERT(lp3->isContained(fixture));
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 | 224 | 
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 | 225 |   // lines that are askew should produce an Error
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 | 226 |   CPPUNIT_ASSERT_THROW(lp1->getIntersection(*la3),SkewException);
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 | 227 |   CPPUNIT_ASSERT_THROW(lp2->getIntersection(*la1),SkewException);
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 | 228 |   CPPUNIT_ASSERT_THROW(lp3->getIntersection(*la2),SkewException);
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 | 229 | 
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 | 230 |   CPPUNIT_ASSERT_THROW(la1->getIntersection(*lp2),SkewException);
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 | 231 |   CPPUNIT_ASSERT_THROW(la2->getIntersection(*lp3),SkewException);
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 | 232 |   CPPUNIT_ASSERT_THROW(la3->getIntersection(*lp1),SkewException);
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 | 233 | }
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| [42a101] | 234 | 
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 | 235 | void LineUnittest::rotationTest(){
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 | 236 |   Vector fixture;
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 | 237 | 
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 | 238 |   // rotate zero Vector along the axes lines by various degrees
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 | 239 |   fixture = la1->rotateVector(zeroVec,1.);
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 | 240 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 241 |   fixture = la2->rotateVector(zeroVec,1.);
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 | 242 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 243 |   fixture = la3->rotateVector(zeroVec,1.);
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 | 244 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 245 | 
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 | 246 |   fixture = la1->rotateVector(zeroVec,2.);
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 | 247 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 248 |   fixture = la2->rotateVector(zeroVec,2.);
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 | 249 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 250 |   fixture = la3->rotateVector(zeroVec,2.);
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 | 251 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 252 | 
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 | 253 |   // rotate vectors on the axis around their lines
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| [407782] | 254 |   fixture = la1->rotateVector(unitVec[0],1.);
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 | 255 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 256 |   fixture = la2->rotateVector(unitVec[1],1.);
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 | 257 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 258 |   fixture = la3->rotateVector(unitVec[2],1.);
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 | 259 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 260 | 
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 | 261 |   fixture = la1->rotateVector(unitVec[0],2.);
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 | 262 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 263 |   fixture = la2->rotateVector(unitVec[1],2.);
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 | 264 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 265 |   fixture = la3->rotateVector(unitVec[2],2.);
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 | 266 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [42a101] | 267 | 
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 | 268 |   // more vectors on the axis
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| [407782] | 269 |   fixture = la1->rotateVector(2*unitVec[0],1.);
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 | 270 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]);
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 | 271 |   fixture = la2->rotateVector(2*unitVec[1],1.);
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 | 272 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]);
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 | 273 |   fixture = la3->rotateVector(2*unitVec[2],1.);
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 | 274 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]);
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 | 275 | 
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 | 276 |   fixture = la1->rotateVector(2*unitVec[0],2.);
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 | 277 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]);
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 | 278 |   fixture = la2->rotateVector(2*unitVec[1],2.);
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 | 279 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]);
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 | 280 |   fixture = la3->rotateVector(2*unitVec[2],2.);
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 | 281 |   CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]);
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| [42a101] | 282 | 
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 | 283 |   // negative factors
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| [407782] | 284 |   fixture = la1->rotateVector(-1*unitVec[0],1.);
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 | 285 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 286 |   fixture = la2->rotateVector(-1*unitVec[1],1.);
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 | 287 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 288 |   fixture = la3->rotateVector(-1*unitVec[2],1.);
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 | 289 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| [42a101] | 290 | 
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| [407782] | 291 |   fixture = la1->rotateVector(-1*unitVec[0],2.);
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 | 292 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 293 |   fixture = la2->rotateVector(-1*unitVec[1],2.);
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 | 294 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 295 |   fixture = la3->rotateVector(-1*unitVec[2],2.);
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 | 296 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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| [42a101] | 297 | 
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 | 298 | 
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 | 299 | 
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 | 300 |   // now the real rotations
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| [407782] | 301 |   // unitVec[1] around unitVec[0]
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 | 302 |   fixture = la1->rotateVector(unitVec[1],0);
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 | 303 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 304 |   fixture = la1->rotateVector(unitVec[1],1./2.*M_PI);
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 | 305 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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 | 306 |   fixture = la1->rotateVector(unitVec[1],M_PI);
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 | 307 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 308 |   fixture = la1->rotateVector(unitVec[1],2*M_PI);
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 | 309 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 310 | 
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 | 311 |   // unitVec[2] around unitVec[1]
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 | 312 |   fixture = la2->rotateVector(unitVec[2],0);
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 | 313 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 314 |   fixture = la2->rotateVector(unitVec[2],1./2.*M_PI);
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 | 315 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 316 |   fixture = la2->rotateVector(unitVec[2],M_PI);
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 | 317 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]);
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 | 318 |   fixture = la2->rotateVector(unitVec[2],2*M_PI);
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 | 319 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 320 | 
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 | 321 |   // unitVec[0] around unitVec[2]
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 | 322 |   fixture = la3->rotateVector(unitVec[0],0);
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 | 323 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 324 |   fixture = la3->rotateVector(unitVec[0],1./2.*M_PI);
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 | 325 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]);
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 | 326 |   fixture = la3->rotateVector(unitVec[0],M_PI);
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 | 327 |   CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]);
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 | 328 |   fixture = la3->rotateVector(unitVec[0],2*M_PI);
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 | 329 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [42a101] | 330 | 
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 | 331 | 
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 | 332 |   // and some rotation around the plane lines
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 | 333 | 
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 | 334 |   // Vectors on the line
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| [407782] | 335 |   fixture = lp1->rotateVector(unitVec[0],1.);
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 | 336 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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 | 337 |   fixture = lp1->rotateVector(unitVec[1],1.);
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 | 338 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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| [42a101] | 339 | 
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| [407782] | 340 |   fixture = lp2->rotateVector(unitVec[1],1.);
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 | 341 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]);
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 | 342 |   fixture = lp2->rotateVector(unitVec[2],1.);
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 | 343 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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| [42a101] | 344 | 
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| [407782] | 345 |   fixture = lp3->rotateVector(unitVec[2],1.);
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 | 346 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]);
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 | 347 |   fixture = lp3->rotateVector(unitVec[0],1.);
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 | 348 |   CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]);
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| [42a101] | 349 | 
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 | 350 |   // the real stuff
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 | 351 |   fixture = lp1->rotateVector(zeroVec,M_PI);
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 | 352 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,1,0));
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 | 353 |   fixture = lp2->rotateVector(zeroVec,M_PI);
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 | 354 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(0,1,1));
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 | 355 |   fixture = lp3->rotateVector(zeroVec,M_PI);
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 | 356 |   CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,0,1));
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 | 357 | 
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 | 358 |   fixture = lp1->rotateVector(zeroVec,2*M_PI);
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 | 359 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 360 |   fixture = lp2->rotateVector(zeroVec,2*M_PI);
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 | 361 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 362 |   fixture = lp3->rotateVector(zeroVec,2*M_PI);
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 | 363 |   CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
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 | 364 | }
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| [f932b7] | 365 | 
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 | 366 | void LineUnittest::sphereIntersectionTest(){
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 | 367 |   {
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 | 368 |     std::vector<Vector> res = la1->getSphereIntersections();
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 | 369 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 370 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[0]));
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 | 371 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[0]));
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| [f932b7] | 372 |     CPPUNIT_ASSERT(res[0]!=res[1]);
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 | 373 |   }
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 | 374 | 
 | 
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 | 375 |   {
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 | 376 |     std::vector<Vector> res = la2->getSphereIntersections();
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 | 377 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 378 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[1]));
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 | 379 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[1]));
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| [f932b7] | 380 |     CPPUNIT_ASSERT(res[0]!=res[1]);
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 | 381 |   }
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 | 382 | 
 | 
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 | 383 |   {
 | 
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 | 384 |     std::vector<Vector> res = la3->getSphereIntersections();
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 | 385 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 386 |     CPPUNIT_ASSERT(testDirection(res[0],unitVec[2]));
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 | 387 |     CPPUNIT_ASSERT(testDirection(res[1],unitVec[2]));
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| [f932b7] | 388 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
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 | 389 |   }
 | 
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 | 390 | 
 | 
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 | 391 |   {
 | 
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 | 392 |     std::vector<Vector> res = lp1->getSphereIntersections();
 | 
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 | 393 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
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| [407782] | 394 |     CPPUNIT_ASSERT((res[0]==unitVec[0]) || (res[0]==unitVec[1]));
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 | 395 |     CPPUNIT_ASSERT((res[1]==unitVec[0]) || (res[1]==unitVec[1]));
 | 
|---|
| [f932b7] | 396 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
 | 397 |   }
 | 
|---|
 | 398 | 
 | 
|---|
 | 399 |   {
 | 
|---|
 | 400 |     std::vector<Vector> res = lp2->getSphereIntersections();
 | 
|---|
 | 401 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| [407782] | 402 |     CPPUNIT_ASSERT((res[0]==unitVec[1]) || (res[0]==unitVec[2]));
 | 
|---|
 | 403 |     CPPUNIT_ASSERT((res[1]==unitVec[1]) || (res[1]==unitVec[2]));
 | 
|---|
| [f932b7] | 404 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
 | 405 |   }
 | 
|---|
 | 406 | 
 | 
|---|
 | 407 |   {
 | 
|---|
 | 408 |     std::vector<Vector> res = lp3->getSphereIntersections();
 | 
|---|
 | 409 |     CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2);
 | 
|---|
| [407782] | 410 |     CPPUNIT_ASSERT((res[0]==unitVec[2]) || (res[0]==unitVec[0]));
 | 
|---|
 | 411 |     CPPUNIT_ASSERT((res[1]==unitVec[2]) || (res[1]==unitVec[0]));
 | 
|---|
| [f932b7] | 412 |     CPPUNIT_ASSERT(res[0]!=res[1]);
 | 
|---|
 | 413 |   }
 | 
|---|
 | 414 | }
 | 
|---|